- Ed2592 Press has a mini-book online So You Want to Write a Book that covers their Publishing process. It’s nice that they provide this sort of documentation for their authors. My Publishing For Tech book touches a bit on the difference between working with a traditional publisher and being an indie.
- In Publishing info, The Game Crafter is a print-on-demand service for games. I’m sure a POD game is way more expensive than mass produced, with a much bigger difference than POD books, but this is still amazing. Found via Steve Troughton-Smith who used them to create a one-off box for his Pastel software.
- I’ve just had a book cover designed for a project I haven’t yet said anything about publicly, but I’m definitely indie Publishing. I ordered a cover for the project on Tuesday, and Keylin Rivers delivered an almost perfect cover on Saturday with all of the final files on Sunday. All at a very reasonable price for the assets produced.
- ScribeCount sounds like a useful tool for Publishing wide and works the way I’d design such a system to work. It runs as a browser extension, so it doesn’t require access to your login information for the websites. The browser extension slurps up your sales data and uploads it to their service. Pricing is based on how much money you make from your books.
- Michael Warren Lucas has posted an article about Publishing: The Print Book Trade, and Money. You know that $25 hardcover book? Michael breaks down how the money is split between author, publisher, distributor, and retailer. He also shows how self-published authors can save more of that money for themselves, and talks about Aerio, which is an Ingram service allowing people to set up their own bookstores.